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Asher Einhorn

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Cover volume construction script

December 6, 2014

While we wait for the next round of concept art for our Midnight project, I'm working on a cover based shooter in UE4.

Auto generating cover often yields messy results so I've opted for a hand placed solution, and this little script just makes that process far far less painful.

In Practical scripting, Ramblings, Scripting
← Work in progressInitial Doodles →
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